You can use NVENC when you're CPU bottlenecked, as it does unfortunately, require use of a few CUDA cores. This is the better encoder because while it does use your CPU, it's more space efficient. You can use x264 if you know the game is limited to several cores and you have the spare processing power for OBS's encoder. At least it's not uncompressed AVI, be happy for that. You WILL need an SSD to record at a sufficient bitrate. Be warned- 36000Kbps is about 3 and a half minutes per gigabyte. I used to use 36000 Kbps for ALL footage, and while it's overkill for most games, some really do benefit from that extra bitrate. I can't really see any bitrate issues with it, although I'm tempted to set it to 15 again, even though it gave me performance issues. Select the appropriate video source(s), and you’ll be set to start recording.Okay, so there's two ways of actually dealing with this.Ĩ000 Kbps is a comically low bitrate for local records with editing, mine usually hover around the 12000-40000 Kbps range depending on the scene, and I'm using x264 CRF 16. This will give you several options, including Game Capture, Window, or Video Capture Device (for capturing webcam video). Find the Sources box at the bottom of the screen and click +. Next, you’ll need to add your video source(s). Then verify that it has the right audio device selected or change it if you’re using another device. You can do this by clicking Settings > Audio. Once you’ve run the auto-config tool, check that OBS is set up for your preferred audio device. This should include the settings for your recording, resolution, encoder, bitrate, and other settings. Run this tool to let OBS automatically check your system’s requirements and attempt to find the settings appropriate for your computer. If the Auto-Configuration Wizard tool doesn’t automatically pop up, you can find it in the Tools menu at the top of your screen. When you first open OBS Studio, you should be prompted to go through the auto-configuration process.
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